Last night’s loss to the Denver Nuggets felt more like “rebuilding” than “tanking.” The Wizards played a flawed game loaded with mistakes and miscues, and were competitive throughout, carrying a small lead into the fourth quarter and forcing fourth quarter heroics from Jamal Murray and Tim Hardaway Jr. to ultimately lose.
Facing a team devoid of centers (Nikola Jokic and former Wizards great Jonas Valanciunas were both out with injuries), Washington dominated inside — +10 on the boards, 27-4 advantage on second chance points, and outscoring Denver 66-50 in the paint.
They lost because of an array of defensive breakdowns, and some elite shotmaking from Murray.
A few notes I took during the game:
- Denver won the opening tip and seconds later, Jalen Pickett walked into a wide open three. What happened? The Wizards didn’t match up properly. Two defenders were on Peyton Watson, and Tre Johnson (who was the closest defender) watched instead of sprinting into a closeout.
- In the first half, Wizards defenders repeatedly sagged into the lane off Murray. While the team’s defensive priority is protecting the paint, there is no way — none — that leaving Murray undefended in the corner was part of the defensive game plan. They stopped helping off him in the second half.
- Washington’s transition defense was poor for a few reasons. First, not sprinting back. Second, not matching up in ways that make sense. Third, ball watching and failing to notice opposing players positioning themselves for shots.
- One Nuggets fast break got a transition corner three from Hardaway. Jamir Watkins got back but ball watched — failing to notice Hardaway running behind him to the corner. Watkins first noticed Hardaway when the ball swung to the man above the break, who Watkins picked up. When the pass went to the corner, Watkins sprinted to close out but was too late. Meanwhile, Marvin Bagley III and Justin Champagnie jogged back to the defensive end and never got involved in the play.
- In the second quarter, Champagnie missed a three. While he watched the ball in flight, Bruce Brown (who’d closed out) ran to the offensive end. Bagley, Bub Carrington, and Tre Johnson all jogged back, but all three stopped out top and none of them noticed Brown behind them.
- In the third quarter, Khris Middleton stopped playing to complain about a foul non-call. Meanwhile, his man got a wide open corner three in transition, which he (fortunately for Washington) missed.
- The Wizards defensive scheme uses some of the “pre-helping” concepts pioneered by the Oklahoma City Thunder and being used by more teams around the league. Basically, the weakside “low man” comes halfway into the lane to be in position to help if there’s a drive. It’s generally a good method of complicating penetration and reducing the number and quality of opponent at-rim attempts. The drawback can be giving up open threes.
- One play made me laugh: Middleton was low man. He pre-helped on a Murray drive against Alex Sarr, who’d picked him up on a switch. Middleton came all the way across the lane and was (theoretically) in position to cut Murray off. Unfortunately, Middleton’s lack of mobility meant that Murray still got all the way to the rim — he made a nice pass to Spencer Jones, who’d made a cut behind the help…which Carrington (who had weakside zone responsibility) missed because he was ball watching.
I know the preceding is a recitation of woes, but this game wasn’t bad. They were competitive in ways they should have been based on who was missing from the opponent’s lineup. They made mistakes early on and corrected them during the game. The scheme they’re trying to execute is good. What I noticed as problems are pretty normal for young players and are correctable with experience and acceptance of coaching.
Thoughts & Observations
- Champagnie does a nice job of cutting to the rim when his man moves into a help position or turns his head.
- Strong offensive game from George — an efficient 29 points to go with 5 rebounds and 7 assists. He was credited with three blocks, though I do not think he played well defensively — he’s guilty of ball watching, leaving his man to help when it’s not necessary, and not matching up properly.
- Murray was the first guard in several weeks (at least) to figure out a counter to Sarr’s chase down blocks when driving the switch. Instead of a more normal extension into a layup, Murray jumped straight up as he laid the ball in. Sarr crashed into him and it became a three-point play.
- Sarr did as well as any big man could be expected when switched onto Murray. He prevented penetration a couple timed, forced Murray into difficult shots at others, and even poked the ball loose once.
- Bagley had another strong game off the bench. I’m curious to see Sarr and Bagley play together.
- With Bilal Coulibaly out, the Wizards had no strong point of attack defender.
- Abysmal game from Tre Johnson, who hit just 1-10 from the floor and missed all four of his three-point attempts. I didn’t love his shot selection, which was heavy on runners and floaters, which tend to be low value shots. The one he made was runner.
- Aaron Gordon was two points from a triple-double. Filling in a center, he tallied 11 assists, including one pass that was Jokic-light — he caught the ball in the post and instantly spun and hit a shooter in the opposite corner — literally behind his head. There was no way he could see the man before he went into the pass. I call it “Jokic-light” because Jokic would have made the same pass but no-look.
- Peyton Watson has been on a scoring binge with Jokic out. He has an impressive package of skills and the ability to make shots. His offensive efficiency would have gotten a solid boost if he’d shot better than 4-8 from the free throw line.
Four Factors
Below are the four factors that decide wins and losses in basketball — shooting (efg), rebounding (offensive rebounds), ball handling (turnovers), fouling (free throws made).
The four factors are measured by:
- eFG% (effective field goal percentage, which accounts for the three-point shot)
- OREB% (offensive rebound percentage)
- TOV% (turnover percentage — turnovers divided by possessions)
- FTM/FGA (free throws made divided by field goal attempts)
| FOUR FACTORS | WIZARDS | NUGGETS | LGAVG |
|---|---|---|---|
| eFG% | 51.6% | 61.2% | 54.4% |
| OREB% | 33.3% | 11.4% | 26.2% |
| TOV% | 10.9% | 11.8% | 12.8% |
| FTM/FGA | 0.167 | 0.200 | 0.211 |
| PACE | 101 | 99.7 | |
| ORTG | 114 | 119 | 115.7 |
Stats & Metrics
PPA is my overall production metric, which credits players for things they do that help a team win (scoring, rebounding, playmaking, defending) and dings them for things that hurt (missed shots, turnovers, bad defense, fouls).
PPA is a per possession metric designed for larger data sets. In small sample sizes, the numbers can get weird. In PPA, 100 is average, higher is better and replacement level is 45. For a single game, replacement level isn’t much use, and I reiterate the caution about small samples sometimes producing weird results.
POSS is the number of possessions each player was on the floor in this game.
ORTG = offensive rating, which is points produced per individual possessions x 100. League average so far this season is 115.1. Points produced is not the same as points scored. It includes the value of assists and offensive rebounds, as well as sharing credit when receiving an assist.
USG = offensive usage rate. Average is 20%.
ORTG and USG are versions of stats created by former Wizards assistant coach Dean Oliver and modified by me. ORTG is an efficiency measure that accounts for the value of shooting, offensive rebounds, assists and turnovers. USG includes shooting from the floor and free throw line, offensive rebounds, assists and turnovers.
+PTS = “Plus Points” is a measure of the points gained or lost by each player based on their efficiency in this game compared to league average efficiency on the same number of possessions. A player with an offensive rating (points produced per possession x 100) of 100 who uses 20 possessions would produce 20 points. If the league average efficiency is 114, the league — on average — would produced 22.8 points in the same 20 possessions. So, the player in this hypothetical would have a +PTS score of -2.8.
Players are sorted by total production in the game.
| WIZARDS | MIN | POSS | ORTG | USG | +PTS | PPA | +/- |
|---|---|---|---|---|---|---|---|
| Kyshawn George | 32 | 67 | 145 | 28.9% | 5.8 | 243 | -6 |
| Justin Champagnie | 26 | 55 | 112 | 20.3% | -0.4 | 152 | 1 |
| Marvin Bagley III | 20 | 42 | 144 | 24.8% | 2.9 | 200 | 2 |
| Khris Middleton | 27 | 57 | 131 | 22.1% | 1.9 | 136 | -9 |
| Jamir Watkins | 21 | 44 | 193 | 4.9% | 1.7 | 96 | 3 |
| Will Riley | 16 | 34 | 97 | 18.7% | -1.2 | 62 | 1 |
| Bub Carrington | 39 | 82 | 86 | 18.5% | -4.5 | 20 | -6 |
| Alex Sarr | 28 | 60 | 102 | 24.0% | -2.0 | 15 | -8 |
| Tre Johnson | 31 | 65 | 52 | 14.5% | -6.0 | -78 | -8 |
| NUGGETS | MIN | POSS | ORTG | USG | +PTS | PPA | +/- |
|---|---|---|---|---|---|---|---|
| Jamal Murray | 39 | 83 | 128 | 36.1% | 3.8 | 272 | 5 |
| Tim Hardaway Jr. | 36 | 75 | 131 | 25.0% | 2.9 | 150 | 0 |
| Aaron Gordon | 32 | 68 | 119 | 16.8% | 0.4 | 125 | 14 |
| Spencer Jones | 29 | 61 | 180 | 6.1% | 2.4 | 90 | -6 |
| Jalen Pickett | 22 | 47 | 107 | 15.3% | -0.6 | 112 | 8 |
| Peyton Watson | 35 | 74 | 106 | 23.7% | -1.7 | 64 | 5 |
| Zeke Nnaji | 16 | 34 | 125 | 11.8% | 0.4 | 81 | -8 |
| Julian Strawther | 6 | 12 | 0 | 6.5% | -0.9 | 2 | 2 |
| Bruce Brown | 25 | 52 | 84 | 14.3% | -2.4 | -35 | 10 |